XR 10 // Wrap up

As we close the chapter on a semester filled with extensive learning about Extended Reality (XR), it’s an opportune moment to reflect on the ground we’ve covered and to anticipate the exciting journey ahead. Our exploration has spanned a diverse range of topics, each offering a unique perspective on the rapidly evolving world of XR.

  1. XR 1// Evolving Interaction and Experiences in XR: I began this journey by delving into the dynamic world of XR interactions, examining how they’ve transformed over time and what the future holds.
  2. XR 2 // The Evolution and Current Landscape of Extended Reality: This post offered a comprehensive view of XR’s growth trajectory and its current state, setting the stage for this subsequent deep dives.
  3. XR 3 // VR Interactions: Controller vs Body Tracking: A detailed comparison between controller-based and body-tracking interfaces in VR, highlighting their unique advantages and potential applications.
  4. XR 4 // Enhancing Virtual Reality: The Power of Haptic Feedback: I explored the sensory dimension of VR, focusing on how haptic feedback intensifies the immersive experience.
  5. XR 5 // Interesting Case Study: HoloStudio UI and Interaction Design by Microsoft: This case study provided insights into practical applications of XR, emphasizing user interface and interaction design.
  6. XR 6 // UX in Mixed Reality: I discussed the intricacies of user experience design in the mixed reality spectrum, emphasizing its importance in creating engaging and intuitive applications.
  7. XR 7 // Dive into Vision OS Guidelines: This post was dedicated to understanding the best practices and guidelines in designing for XR platforms, particularly the Vision OS.
  8. XR 8 // Beyond Gaming: XR in the Entertainment Industry: I expanded our view to see how XR is revolutionizing the broader entertainment sector, beyond just gaming.
  9. XR 9 // XR in the Military Complex: My exploration concluded with an examination of XR’s applications in military training and strategy, showcasing its diverse utility.

What now?

Last semester’s curriculum primarily revolved around theoretical aspects. For the upcoming semester, I aim to adopt a more practical approach towards the subject. This will involve actively engaging with various XR applications and models for comparative analysis and learning. Additionally, I plan to implement the concepts learned in my own projects and create case studies for them.

Schreibe einen Kommentar

Deine E-Mail-Adresse wird nicht veröffentlicht. Erforderliche Felder sind mit * markiert