After the final setup of my cameras I went to the next step, which was setting up the right render properties. For the first preview images I rendered the animation with a low number samples (64). With this I could check if everything is set up right for the animation. The render engine I used was Cycles.
Fo the final animation I used 2048 samples. I rendered the animation in PNGs, which would be later be but together in After Effect. For each camera I used different resolutions, for the main one I used 1248x624px, for the side panels 104x312px and for the bottom panel 832x208px. Each rendering had 240 frames.
In total I had to make 18 different renders, for each camera set up one.