For this project, I wanted to explore the usage of plants in Blender and I went into the project thinking that I will be using the GScatter addon. After a bit of working with it, I found out that this addon was way more complicated than just using the built-in features in Blender called Geometry Nodes.
I also wanted to create a day and night cycle animation and I also thought this would be very complicated by using light animation, but then I also found out that Blender has a built-in sun position animation addon, which creates the whole animation with a few settings.
Another thing I learned during this Project was, that the addons used in a Blender File are not saved to the .blend file, but need to be activated again on each PC before rendering. I made the mistake of not activating the addons before rendering and ending up with 18 animations with no day/night cycle. So as a reminder to everyone – Don´t forget to activate your addons!
To conclude, I found out that Blender has a lot of built-in addons and functions, for which I thought I would be using external addons or do it manually.