Author: Qian Ye
Title: Natural Interface in Mixed-Reality
Publiaction Year: 2020
Institution: Kunstuniversität Linz
Study Programme: Interface Cultures
Source: NATURAL INTERFACE IN MIXED-REALITY (The University of Art and Design Linz Phaidra – o:2046)
This thesis was chosen for my analysis because the field of Tangible and Natural Interfaces has a lot of overlap with the topic of Calm Technology by making human-computer interaction (HCI) smoother and less digital. What is ultimately one of the key points why I am interested in Calm Technology is to change technology to interact with us on our terms, rather than us having to adapt to technology.
Level of Design
The overall aesthetics of the thesis is clear, clean and well structured. It is easy to read and follow the line of thought. The content focuses on mixed reality interfaces that integrate natural elements for human-computer interaction (HCI). It explores Tangible User Interfaces (TUIs) and includes extensive theoretical research combined with artistic practice, showing a deep understanding of interface development.
Degree of Innovation
The thesis presents innovative ideas for merging physical and virtual worlds through mixed reality. In particular, the author proposes new ways of creating „natural“ interfaces, especially by using elements of nature. The inclusion of projects such as „TRIALITY“ and „Water Instrument“ adds a hands-on, experimental dimension, showing the practical side of the theoretical part.
Independence
The author demonstrates independence in research and design execution. The projects and experimental frameworks presented, such as the ‚PAPERPAL‘ educational interface for children, show a high level of self-directed exploration, especially in the development of unique interfaces.
Outline And Structure
The thesis is clearly structured. It begins with an introduction, followed by theoretical discussions, practical applications and concludes with future perspectives. The reader is directed through theory, artistic practice and contextual discussions in a coherent structure.
Degree of Communication
The thesis is effectively communicated, with well-written ideas and clear transitions between chapters. The author has a clear grasp of technical language and can express complex concepts concisely, making it easy to read and understand without oversimplification.
Scope of the Work
The scope is comprehensive, covering both theoretical and practical aspects of Mixed Reality, TUIs and educational applications. It addresses broader themes in interactive art while exploring specific approaches for children and natural elements, demonstrating a balanced approach between depth and width. All in all, a topic and work that meets the requirements of an academic Master’s thesis.
Orthography and Accuracy
The thesis appears to have been carefully proofread, maintaining high standards of spelling and accuracy throughout. The language is professional, with no noticeable errors, suggesting careful editing and attention to linguistic precision.
Literature
The literature review is thorough, with references to foundational HCI and interface design theories and pioneers such as Donald Norman and Mark Weiser. With a total of 92 different references, ranging from current to older but not obsolete resources, the author establishes a solid theoretical framework that supports the foundation of the thesis.
*All texts have been paraphrased using DeepLWrite.