This semester I had the chance to work on a group project called Ghost Rider 2. It was one of the most fun and exciting projects I’ve been a part of, and it reminded me why I fell in love with the Unity game engine in the first place.
Ghost Rider 2 is an endless runner game set in a futuristic, dystopian city inspired by Tokyo’s neon-lit streets. The game has a low-poly art style, which gives it a unique and visually striking look. But what makes it really special is the way players control the game: instead of using a traditional controller or keyboard, they stand on a wooden board with an Arduino sensor built into it. This physical interaction adds a whole new layer of immersion and makes the experience feel fresh and innovative.
Our main goal with Ghost Rider 2 was to create a game that looked stunning and felt polished. Since it was going to be displayed at the semester exhibition, we knew players wouldn’t have much time to learn complicated controls or mechanics. We focused on keeping the game simple and intuitive, while still making it visually impressive and fun to play. It was all about tone and polish—making sure the game felt good to play, even in short sessions.
This project was especially meaningful to me because it was a sequel to Ghost Rider 1, a game I worked on earlier. The first version was more of a typical “student project”—rough around the edges and not as polished. But with Ghost Rider 2, we were able to take everything we learned from the first game and create something much more refined and professional. It was amazing to see how far we’ve come as a team and how much we’ve improved our skills.
The development process was a lot of fun. Working with Unity again reminded me how powerful and versatile the engine is. From designing the cityscape to programming the Arduino integration, every step of the process was challenging but rewarding. Seeing the game come together, piece by piece, was incredibly satisfying.
I’m really proud of what we achieved with Ghost Rider 2. It’s not just a game—it’s a testament to the power of teamwork, creativity, and iteration. It’s also a reminder that sometimes, the best projects are the ones where you focus on the basics and make sure every detail feels right.




