09 | Industry Standard Softwares for Digital Fashion Design

In the digital fashion design space, there are currently two softwares which are most frequently used specifically for the task of digital garment design. These two softwares are called CLO3D and Marvelous Designer. The following text will present some of the key differences and similarities of the two programs.

To begin with, both CLO3D and Marvelous Designer’s software platforms are owned by the same entity, which results in them being very similar in their foundational structure, with an overall quite substantial functional overlap.

A notable contrast between the two programs is the intended user base. CLO3D is posited as being more tailored for fashion designers, specifically people who already are familiar with fashion design and garment production processes, whereas Marvelous Designer is more aimed towards the gaming industry and 3D artists. Marvelous Designer is dominantly used in the entertainment industry, particularly in VFX, animation, movies, and video games, due to its capabilities in creating realistic virtual garments.

Overall, CLO3D contains a broader set of tools compared to Marvelous Designer, however, the differences in tool sets is mostly owed to project-specific requirements of the intended user base. The two programs also differ in their export capabilities. CLO3D provides enhanced options for exporting garments into the physical realm, catering to the needs of fashion designers who may require interactions with manufacturers. Additionally, CLO3D offers more compatibility with interactive formats, such as WebGL and augmented reality (AR), through the exportation of GLTF and GLB formats, a feature which is not available in Marvelous Designer.

One advantage of Marvelous Designer is its integration with the Adobe 3D asset platform Substance. This feature allows users to seamlessly import Substance textures directly into the program and work with them in creating garments. This feature is not yet available in CLO3D. CLO3D on the other hand, provides a built-in renderer, enabling users to render garments directly within the application, a convenience not found in Marvelous Designer. 

All of these technical details will be important for persons interested in creating digital garments with one of these programs. While they might seem like small differences on superficial examination, they might be the deciding factor for some digital artists in choosing either one or the other to work with. 

Apart from these small technical differences, CLO3D and Marvelous Designer also differ in a further important point – the pricing. In this category, CLO3D comes out slightly more expensive than Marvelous designer. 

In conclusion, fashion designers seeking real-world export capabilities will likely fare better overall with CLO3D, while 3D artists, particularly those using Blender, Cinema 4D, or similar programs, are likely to appreciate Marvellous Designer.

Weblinks:

Marvelous Designer
CLO3D

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