06// Exploring diverse editorial projects merging with the digital realm

Introduction

This article delves into the work of artists and designers, showcasing their unique perspectives and contributions to the connections between the editorial and digital realm.

2.0 – Diskurse aus der digitalen Welt
One interesting master thesis project connected to the themes of editorial design and digital is “2.0 – Diskurse aus der digitalen Welt” by Daniel Huber, a student at the KUNSTUNIVERSITÄT LINZ 2.0. This a free, interdisciplinary publication focusing on discourses from the digital world, with its inaugural issue dedicated to the theme of ‚Virtuality and Immortality.‘ The printed magazine is enriched with digital layers, allowing readers to interact and expand upon existing discourses, bridging the gap between print and the digital realm. The project’s objective is to illuminate rapidly changing societal and social realities, creating a network that fosters the manifestation of ideas, encourages contemplation, sparks artistic potential, and promotes creativity and exchange.
An interesting feature of the publication is that readers can contribute to discourses on a connected website by typing the assigned hashtag on the page. Moreover, people can interact with the content by scanning photos with an app and watching the connected videos. (1)

Deaf Magazine
Another interesting project which merges editorial and digital is the “Deaf Magazine”, this project was led by Alexandros Michalakopoulos and Andreas Ruhe from the Morphoria Design Collective and it is winner of the Red Dot Award. In this case the union of digital with editorial is done to guarantee accessibility.
DEAF MAGAZINE is a lifestyle and society magazine centered around German Sign Language culture, originating from empirical work at the University of Applied Sciences in Düsseldorf. Integrating text, image, and video through multimedia technology, the magazine facilitates a stress-free consumption of complex information for the deaf and hearing-impaired by bridging the gap between written text and sign language. (2)

Adrianne Phebey – 56917 
Another book which uses a device to enhance the print isAdrianne Phebey – 56917”.In this case, the publication is interactive by bringing the images to life by simply scanning them. This project was exhibited at the OXO Tower, Bargehouse in London in July 2017 and here it was displayed as it was an installation, where the printed book and a tablet to scan the book are shown together to the audience. Exploring the narrative of amateur female boxer Adrianne Phebey, the interactive publication ‚Adrianne Phebey – 56917‘ delves into her endeavours. It seeks to celebrate her story, analyse physical and psychological rituals, and navigate the dynamics of competing within a predominantly male-dominated field. (3)

Sources
1- https://www.kunstuni-linz.at/galerie/arbeiten-1/medien/visuelle-kommunikation/2021/20-diskurse-aus-der-digitalen-welt

2- https://www.behance.net/gallery/60505731/DEAF-MAGAZINE-REDESIGN?tracking_source=search_projects_featured_date&l=0

3- https://www.behance.net/gallery/55168587/Adrianne-Phebey-56917

Next Steps

  • Find other examples
  • Understand which tools can be used for merging digital and editorial projects
  • Define in which areas I could experiment
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