06 | VR, AR, MR, XR – Exploring the future of extended reality and its technologies

What this blogpost is all about

To explore one of my possible research topics further, this blogpost will look into the strengths and weaknesses of virtual, augmented, mixed and extended reality systems as well as their exact definitions and current technological trends, to gain a better understanding of which system / technology to use in future endeavors when going for different experiences.

  • Offers a completely immersive experience, perfect for training, gaming and simulations
  • Can easily create spaces, that are not accessible normally and / or provide space where normally there would be none
  • Can be used in healthcare, especially in therapeutic applications, to provide immersive therapy, exposure therapy, pain management and rehabilitation
  • Isolation from real world may cause emotional distress (solitude)
  • Needs special equipment, that may be costly and / or not readily available
  • Real world information overlay, that relays information in real-time and provides additional input
  • Allows for hands-free interaction, which allows the user to engage the digital content while also staying aware in the real world
  • Useful for product visualisation and trying out products before making a buying decision
  • Limited field of view, especially on smartphone screens or tablets
  • Mobile dependency means less computing power, limiting display performance and causes need for optimisation
  • A high level of versatility, as it combines both VR and AR, it allows for a broader range of experiences to be created
  • Enables both in-room and virtual connection, communication and collaboration
  • Can, same as VR, be used in a wide variety of industries for training purposes, while also allowing for direct testing in the real world in AR
  • Different technologies and their implementation can cause performance and optimisation issues, posing technical difficulties
  • Cost of adaption currently still very high, especially when compared to pure VR or AR solutions

HTC recently presented their new inside-out tracker, that would allow for inbuilt-tracking on a multitude of existing 3rd party headsets

Both the Apple Vision Pro and the Meta Quest 3 offer hybrid solutions when it comes to VR and AR.

  • Look further into different XR solutions and their respective issues
  • Research essential tools for creating immersive virtual environments
  • Check methods of engagement and interaction within these digital environments
  • Look into accessibility and how to ensure it
  • Research into immersion and storytelling

1. Springer / Gabler.: Virtuelle Realität, in: Gabler Wirtschaftslexikon, n.y.,
https://wirtschaftslexikon.gabler.de/definition/virtuelle-realitaet-54243/ online in: https://wirtschaftslexikon.gabler.de/ [08.02.2024].
2. n.A.: Was ist Augmented Reality?, in: Omnia360, 2020, https://omnia360.de/blog/was-ist-augmented-reality/, online in: https://omnia360.de/ [08.02.2024].
3. n.A.: Mixed Reality: Wenn sich Reales und Virtuelles vermischt, in: Omnia360, 2023, https://omnia360.de/blog/mixed-reality/, online in: https://omnia360.de/ [08.02.2024].
4. n.a.: Extended Reality, in: RyteWiki, n.y., https://de.ryte.com/wiki/Extended_Reality, online in: https://de.ryte.com/wiki/Hauptseite [08.02.2024].
5. Hayden, S.: Vision Pro Teardown Shows Balancing Act Between Cutting Edge Tech & Weighty Design, in: ROADTOVR, 2024, https://www.roadtovr.com/apple-vision-pro-teardown-ifixit/, online in: https://www.roadtovr.com/ [08.02.2024].
6. Hayden, S.: Quest 3 Teardown Shows Just How Slim the Headset Really Is, in: ROADTOVR, 2023, https://www.roadtovr.com/meta-quest-3-teardown-ifixit-repair/, online in: https://www.roadtovr.com/ [08.02.2024].
7. Hayden, S.: Vive Ultimate Tracker Gets Beta Support for Third-Party PC VR Headsets, in: ROADTOVR, 2024, https://www.roadtovr.com/vive-ultimate-tracker-quest-index-pico/, online in: https://www.roadtovr.com/ [08.02.2024].
8. n.a.: What to Watch: February 2024 Highlights, n: Meta Quest-Blog, 2024, https://www.meta.com/de-de/blog/quest/what-to-watch-free-meta-quest-tv-vr-film, online in: https://www.meta.com/at/ [08.02.2024]